Friday 17 July 2015

Dominic Rehabilitates Virtual Reality Games

With the support of dcGAP, Dominic Holmes has developed a business offering a new experience in virtual reality gaming.


Dominic's Tago Jacket uses haptic technology, also known as kinesthetic communication, to create tactile feedback for gamers. This means they can feel sensations during play – when their character gets hurt for example – as sensory projectors within the jacket translate the sound into a pattern of vibrations.
“When you’re player gets shot, the vest tells you exactly where you got shot to give a more interactive experience,” 
Dominic is a postgraduate student in the School of Computing and Information Engineering at the Coleraine Campus of Ulster University.
“I’m now nine months into my PhD and I’m planning to adapt [Tago Jacket] for use with people with neurological conditions who are rehabilitating.
Dominic goes on to say:
“It’s most likely to be used alongside other rehabilitative technologies, like motion tracking. The patient will get feedback from the vest about how well they performed their exercises. It will make them more aware of how they’re doing and help them adhere to their treatment.”
As a dcGAP participant Dominic has benefited from one-to-one mentoring sessions with business mentor Leo Mullan of Causeway Enterprise Agency.